The Wrong Wonderland
(Black Wonderland RPS)
The Raven
A strange magician and owner of the Black Feather Hotel. The Raven is a magician of the most extraordinary sort. His black magics are something of legend, and his varied books are usually found lying around the rooms. He's usually up to no good, and no good usually finds him. He's secretive and a bit of a recluse. He pries and spies and observes the world, but he'd never let anyone happen upon his secrets. He has many to be sure, and ninety-nine percent are undiscovered to this day. His appearance is rather strange. He conjures himself primarily as a shrouded and masked magician in long dark robes and capes and top hats, with beaked masks like something from out the Black Plague. On other occasions, he takes the form of a midnight colored raven with soulless eyes and a vicious beak. Though his past is a mystery and the rest is history, it is known that he is very wise, speaks in rhyme and riddle, and he can make a very dangerous enemy should the right lowly soul cross his path in opposition.
The Knight of Hearts
He has a name, but it's been long forgotten to the point where he no longer uses it. He has renounced that name along with his past. All that remains is this shell of a warrior who was once loved and looked up to, now tarnished and sullied and passed off as a fool in armor. He is the Knight of Hearts, and those who would bother to hear his story, they would find it a terribly unfortunate one. Throughout his life, he broke people. He destroyed lives including his own. Most of the time it was unintentional. He tried to do the right thing, tried to save his family and the woman he loved, but the evils of the Underland toyed with his mind and played tricks on his good nature until he was so misguided he slaughtered all he sought to preserve. He became known as the Knight of Hearts for every heart that he had broken became etched into his armor and sometimes in his own skin, a permanent marking relaying the abomination that he was and the atrocities he created. He became a heartless mercenary, killing and butchering people left and right until his name became known across the land as the most feared thing in all the world. Then one day, he snapped. He couldn't handle the nightmares anymore, and any and all sleeping drafts and potions proved useless. He became terribly ill, and somewhere along the way, lost his resolve to do anything anymore. He left his job and took up drinking and gambling. He killed his fortunes and all the men he played against as well. He wanders and loses himself in the great expanse of this foul world, never to find himself again. He's young, only twenty-four, and very much afraid. He's afraid for himself and of himself, for he has no idea what is to become of him or how he will crack next. The Knight of Hearts isn't that hard to miss. He's always wearing black armor with the red hearts painted on his shoulder pieces. He has shoulder length black hair and blood red eyes. A black, satiny cape like liquid night sky flows from his back with a bleeding, broken heart shimmering red among the inky darkness of it. He is always carrying a weapon. But despite it all, he's not nearly as powerful and strong as most make him out to be. He's damaged, no less dangerous, but many doubt he'll ever return to the monster he was before.
A strange magician and owner of the Black Feather Hotel. The Raven is a magician of the most extraordinary sort. His black magics are something of legend, and his varied books are usually found lying around the rooms. He's usually up to no good, and no good usually finds him. He's secretive and a bit of a recluse. He pries and spies and observes the world, but he'd never let anyone happen upon his secrets. He has many to be sure, and ninety-nine percent are undiscovered to this day. His appearance is rather strange. He conjures himself primarily as a shrouded and masked magician in long dark robes and capes and top hats, with beaked masks like something from out the Black Plague. On other occasions, he takes the form of a midnight colored raven with soulless eyes and a vicious beak. Though his past is a mystery and the rest is history, it is known that he is very wise, speaks in rhyme and riddle, and he can make a very dangerous enemy should the right lowly soul cross his path in opposition.
The Knight of Hearts
He has a name, but it's been long forgotten to the point where he no longer uses it. He has renounced that name along with his past. All that remains is this shell of a warrior who was once loved and looked up to, now tarnished and sullied and passed off as a fool in armor. He is the Knight of Hearts, and those who would bother to hear his story, they would find it a terribly unfortunate one. Throughout his life, he broke people. He destroyed lives including his own. Most of the time it was unintentional. He tried to do the right thing, tried to save his family and the woman he loved, but the evils of the Underland toyed with his mind and played tricks on his good nature until he was so misguided he slaughtered all he sought to preserve. He became known as the Knight of Hearts for every heart that he had broken became etched into his armor and sometimes in his own skin, a permanent marking relaying the abomination that he was and the atrocities he created. He became a heartless mercenary, killing and butchering people left and right until his name became known across the land as the most feared thing in all the world. Then one day, he snapped. He couldn't handle the nightmares anymore, and any and all sleeping drafts and potions proved useless. He became terribly ill, and somewhere along the way, lost his resolve to do anything anymore. He left his job and took up drinking and gambling. He killed his fortunes and all the men he played against as well. He wanders and loses himself in the great expanse of this foul world, never to find himself again. He's young, only twenty-four, and very much afraid. He's afraid for himself and of himself, for he has no idea what is to become of him or how he will crack next. The Knight of Hearts isn't that hard to miss. He's always wearing black armor with the red hearts painted on his shoulder pieces. He has shoulder length black hair and blood red eyes. A black, satiny cape like liquid night sky flows from his back with a bleeding, broken heart shimmering red among the inky darkness of it. He is always carrying a weapon. But despite it all, he's not nearly as powerful and strong as most make him out to be. He's damaged, no less dangerous, but many doubt he'll ever return to the monster he was before.
Lone Dragon to clan
(Fable's Fiction Forums)
![Picture](/uploads/1/4/5/9/14590338/_3981650.jpg)
Pari
(Trevrizent)
Chinese Golden Firetooth Dragon
Pari is a wingless golden dragon with red feather-fur on his head and tail tip. He can breathe fire as well as release a bright light from his mouth that can blind or simply distract enemies. Pari is very fierce and a bit overprotective of those he cares for to the point of being controlling and overbearing. He's mostly a loner by preference but will occasionally takes on a companion for a while. As an adult dragon, he has had many experiences and won many battles with varied dragons, several of which he killed. He's more prone to fight with males than females -a simple animalistic tendency- but isn't afraid to face any in battle. Though a rather strange sight as wingless dragons aren't that common, Pari is formidable in the air despite, and usually faster since he has nothing hindering his speed. His streamlined body reigns supreme, but his lighter structure makes him more prone to blunt trauma. He considers the payoff well worth it though. He's always preferred speed to power.
(Trevrizent)
Chinese Golden Firetooth Dragon
Pari is a wingless golden dragon with red feather-fur on his head and tail tip. He can breathe fire as well as release a bright light from his mouth that can blind or simply distract enemies. Pari is very fierce and a bit overprotective of those he cares for to the point of being controlling and overbearing. He's mostly a loner by preference but will occasionally takes on a companion for a while. As an adult dragon, he has had many experiences and won many battles with varied dragons, several of which he killed. He's more prone to fight with males than females -a simple animalistic tendency- but isn't afraid to face any in battle. Though a rather strange sight as wingless dragons aren't that common, Pari is formidable in the air despite, and usually faster since he has nothing hindering his speed. His streamlined body reigns supreme, but his lighter structure makes him more prone to blunt trauma. He considers the payoff well worth it though. He's always preferred speed to power.
Residents of Area 51
(Fable's Fiction Forums)
![Picture](/uploads/1/4/5/9/14590338/_158513.jpg)
Original Name: Neos
Resident Number: NJ-3302
Species: Trepridzent
Homeplanet: Toraq
Apparent Age: 7
Actual Age: 58
Apparent Gender: Male
Actual Gender: Male
Been a Resident for: 3 Years
Level of communication: About 5. Can speak and understand some English, but knows mostly French, since he was discovered in France.
Abilities: Oracle: can predict the future and see the past.
Weaknesses: Can't properly register the color blue, and seeing it makes him woozy. Easily poisoned by consuming fish, but other seafoods don't affect him that much.
Neutral
Picture: Trepridzents (or Treppies) are known for their glowing eyes, horns, and deathly pale skin. Their blood also has a peculiar phosphorescence, and when exposed to outside the body, it leaves behind a residue that shifts into different colors under black light.
Resident Number: NJ-3302
Species: Trepridzent
Homeplanet: Toraq
Apparent Age: 7
Actual Age: 58
Apparent Gender: Male
Actual Gender: Male
Been a Resident for: 3 Years
Level of communication: About 5. Can speak and understand some English, but knows mostly French, since he was discovered in France.
Abilities: Oracle: can predict the future and see the past.
Weaknesses: Can't properly register the color blue, and seeing it makes him woozy. Easily poisoned by consuming fish, but other seafoods don't affect him that much.
Neutral
Picture: Trepridzents (or Treppies) are known for their glowing eyes, horns, and deathly pale skin. Their blood also has a peculiar phosphorescence, and when exposed to outside the body, it leaves behind a residue that shifts into different colors under black light.
The Lone Valley
(Fable's Fiction Forums)
Snow White
Male
16
Weapon: Bow and Arrow
Hunter
Snow White is the bastard son of an unknown villager, and from his unnatural good looks, there are some who suggest his father is from somewhere else entirely. He was born to a poor young girl without any penny to her name who sold herself out to pay off her debts. Her last little customer left her a child, and as the village women knew what she'd done and cursed her for it, she prayed fervently that her child would be so beautiful it would make them all take back their words. It seems her prayers were indeed answered. He was born with skin white as newly fallen snow, eyes as brilliant as the cloudless day, and hair an icy blonde. So his mother named him Snow, and per the law, the village official gave him a bastard's surname. At the time, it fell to him to be named 'White', so his full name was Snow White. As he grew older, he turned from a sweet and innocent looking thing to a more mysterious and beautiful creature. His hair turned as black as the void, eyes as dark blue as the night sky, with flecks of a lighter color like stars, and lips a dark red like shed blood. As soon as he was old enough too, he took up a bow and arrows and began hunting. For the longest time, he wouldn't kill anything, only follow the animals and watch them. When he was twelve, he killed a young roe buck and a few rabbits. Every time he does, he thanks the animal for giving its life. He never kills for sport as some young men do, only for their use. He eats their meat and uses their fur to keep him warm. His mother is continually blessed by his gifts to her. She mostly keeps to herself, having been labeled as a whore, and the two of them live on the edge of the village. Snow keeps a dog with him at all times, sometimes two so one can guard his mother as well. He won't kill them unless it's necessary. Dogs are considered too intelligent and sentient by his standards to be killed for meat or fur. Snow White is known for his quiet disposition and his relatively sensitive nature towards those weaker or inferior to himself. He's very mature for his age and takes on adult roles with ease. He can be something of a brute, but subtly so, always taking his vengeances in little ways that can't be quite traced back to him. His proficiency with a bow is stunning, and his skill at gaming is quite something. He feels rather inferior himself despite it all and would never consider himself a person worth looking at twice, though many do simply for his incredible appearance. He is also rather determined to find his father, the man who left his mother in such a state. Maybe someday he'll meet the man he holds such resentment for, and when he does, who knows what he will do.
Male
16
Weapon: Bow and Arrow
Hunter
Snow White is the bastard son of an unknown villager, and from his unnatural good looks, there are some who suggest his father is from somewhere else entirely. He was born to a poor young girl without any penny to her name who sold herself out to pay off her debts. Her last little customer left her a child, and as the village women knew what she'd done and cursed her for it, she prayed fervently that her child would be so beautiful it would make them all take back their words. It seems her prayers were indeed answered. He was born with skin white as newly fallen snow, eyes as brilliant as the cloudless day, and hair an icy blonde. So his mother named him Snow, and per the law, the village official gave him a bastard's surname. At the time, it fell to him to be named 'White', so his full name was Snow White. As he grew older, he turned from a sweet and innocent looking thing to a more mysterious and beautiful creature. His hair turned as black as the void, eyes as dark blue as the night sky, with flecks of a lighter color like stars, and lips a dark red like shed blood. As soon as he was old enough too, he took up a bow and arrows and began hunting. For the longest time, he wouldn't kill anything, only follow the animals and watch them. When he was twelve, he killed a young roe buck and a few rabbits. Every time he does, he thanks the animal for giving its life. He never kills for sport as some young men do, only for their use. He eats their meat and uses their fur to keep him warm. His mother is continually blessed by his gifts to her. She mostly keeps to herself, having been labeled as a whore, and the two of them live on the edge of the village. Snow keeps a dog with him at all times, sometimes two so one can guard his mother as well. He won't kill them unless it's necessary. Dogs are considered too intelligent and sentient by his standards to be killed for meat or fur. Snow White is known for his quiet disposition and his relatively sensitive nature towards those weaker or inferior to himself. He's very mature for his age and takes on adult roles with ease. He can be something of a brute, but subtly so, always taking his vengeances in little ways that can't be quite traced back to him. His proficiency with a bow is stunning, and his skill at gaming is quite something. He feels rather inferior himself despite it all and would never consider himself a person worth looking at twice, though many do simply for his incredible appearance. He is also rather determined to find his father, the man who left his mother in such a state. Maybe someday he'll meet the man he holds such resentment for, and when he does, who knows what he will do.
Soleil Magistra
Male
12
Weapon: Whip
Farmhand
Soleil is a very strange sight in the village. His parents had come from far away where they said there was nothing but sun and heat. From such an environment, he has darker skin than the people of the village are used to. He stands out like a spot of black in a white background. He's the color of bronze with black hair and bright blue eyes. His elderly father came with him to the village when Soleil was only five. His father eventually died of sickness five years later, and Soleil lived on his own pretty much, working on varied farms in exchange for food and a place to sleep. He is very optimistic and seems to bear no ill judgement towards anyone. He's gets distracted easily and is prone to daydreaming. He prefers fighting and creating than actual working, and that is where his downfall begins. He's a dreamer and a passionate fighter, and though he works hard, he doesn't feel suited to the life. Wherever there's trouble, Soleil isn't too far away and he's often to blame. It almost solidifies his 'alien' presence in the village. He doesn't really belong, and he's known that for a long time. Even so, he's obliged to remain and work if he is to live. He aspires to be a guard someday, for it's the closest thing to be a warrior that he'll get to be. He just wants to fight. Being a resourceful boy, he utilizes the whip and has picked it as his favorite weapon. He's made several from braided leather, and his most prized whip is made of black and burgundy leather strips with broken nails hammered through the flail pieces. He's always seen carrying one or two whips as a time, which he mostly uses for work so no one can guess his real intentions for them. He sincerely wishes something bad will happen to the village so he can use them on enemies in a fight. No one really expects too much from him, but none can doubt his spirit.
Male
12
Weapon: Whip
Farmhand
Soleil is a very strange sight in the village. His parents had come from far away where they said there was nothing but sun and heat. From such an environment, he has darker skin than the people of the village are used to. He stands out like a spot of black in a white background. He's the color of bronze with black hair and bright blue eyes. His elderly father came with him to the village when Soleil was only five. His father eventually died of sickness five years later, and Soleil lived on his own pretty much, working on varied farms in exchange for food and a place to sleep. He is very optimistic and seems to bear no ill judgement towards anyone. He's gets distracted easily and is prone to daydreaming. He prefers fighting and creating than actual working, and that is where his downfall begins. He's a dreamer and a passionate fighter, and though he works hard, he doesn't feel suited to the life. Wherever there's trouble, Soleil isn't too far away and he's often to blame. It almost solidifies his 'alien' presence in the village. He doesn't really belong, and he's known that for a long time. Even so, he's obliged to remain and work if he is to live. He aspires to be a guard someday, for it's the closest thing to be a warrior that he'll get to be. He just wants to fight. Being a resourceful boy, he utilizes the whip and has picked it as his favorite weapon. He's made several from braided leather, and his most prized whip is made of black and burgundy leather strips with broken nails hammered through the flail pieces. He's always seen carrying one or two whips as a time, which he mostly uses for work so no one can guess his real intentions for them. He sincerely wishes something bad will happen to the village so he can use them on enemies in a fight. No one really expects too much from him, but none can doubt his spirit.
Armithica Grey
Male
19
Weapon: Hatchet
Blacksmith Apprentice
Armithica isn't the happiest man alive. It seems wherever he goes, a cloud of misfortune follows. He came to the village as infant in the winter. When his mother had been mauled by a wild wolf, she had slit its stomach with a knife. She hid him inside it's warm body and wandered a ways before coming across a hunting party. She told them to find her son and where she hid him before dropping down dead. The hunting party found the boy and brought him back to the village. They buried the mother and the boy was passed off to multiple families throughout his youth as no one was fully prepared to take on another child, simply given a name and a surname as well though it had no connection to anyone in the village. He never had any stability, but he didn't let it affect him outwardly. He focused on being a good worker, diligent in all things, and was eventually employed by the village blacksmith when he was thirteen. The blacksmith became his godparent and arranged him to be married with one of the respected villager's daughters. A week later, she was mauled by a wolf. After some time, he was arranged again to her younger sister. After a few months, she too was found dead, mauled by a wolf, along with her younger -and the last- sister. The mother was killed some time later, again, mauled by a wolf. The distraught husband caused quite a stir, proclaiming Armithica to be cursed. During one night, he confronted Armithica, accusing him of the deaths of his family and then pulled a knife on him. Armithica was only saved by a villager stepping out of doors. Armithica was let go, but the man wasn't so lucky. He was mauled to death by a wolf the following morning in his own fields. The village became very afraid then, and Armithica was heavily accused and faced execution for murder on all five accounts. He was let go for lack of evidence, but the village still is wary of him, even though it's been almost a year since the last kill. He lives his life quietly and won't do anything to arouse suspicion to the best of his ability. Since that misfortunate event, life has seemed nice and peaceful by his standards. People leave him alone, and he does the same. He still works for the blacksmith, but it's a strictly business relationship. Armithica isn't very talkative and is very guarded. He doesn't stand out much in a social environment, and he'd be pretty much invisible if not for his relatively good looks. He's built very solid and large from working at the forge so long. He has short black hair that he usually cuts himself with a knife, so it can get a very messy look. He has green eyes, with a hard and cold quality to them. He's rather good at his trade, having been employed in it for years. He's considered very smart and rather creative, but not too much is expected of him concerning his future as not many dare associate themselves with the 'murderer'.
Male
19
Weapon: Hatchet
Blacksmith Apprentice
Armithica isn't the happiest man alive. It seems wherever he goes, a cloud of misfortune follows. He came to the village as infant in the winter. When his mother had been mauled by a wild wolf, she had slit its stomach with a knife. She hid him inside it's warm body and wandered a ways before coming across a hunting party. She told them to find her son and where she hid him before dropping down dead. The hunting party found the boy and brought him back to the village. They buried the mother and the boy was passed off to multiple families throughout his youth as no one was fully prepared to take on another child, simply given a name and a surname as well though it had no connection to anyone in the village. He never had any stability, but he didn't let it affect him outwardly. He focused on being a good worker, diligent in all things, and was eventually employed by the village blacksmith when he was thirteen. The blacksmith became his godparent and arranged him to be married with one of the respected villager's daughters. A week later, she was mauled by a wolf. After some time, he was arranged again to her younger sister. After a few months, she too was found dead, mauled by a wolf, along with her younger -and the last- sister. The mother was killed some time later, again, mauled by a wolf. The distraught husband caused quite a stir, proclaiming Armithica to be cursed. During one night, he confronted Armithica, accusing him of the deaths of his family and then pulled a knife on him. Armithica was only saved by a villager stepping out of doors. Armithica was let go, but the man wasn't so lucky. He was mauled to death by a wolf the following morning in his own fields. The village became very afraid then, and Armithica was heavily accused and faced execution for murder on all five accounts. He was let go for lack of evidence, but the village still is wary of him, even though it's been almost a year since the last kill. He lives his life quietly and won't do anything to arouse suspicion to the best of his ability. Since that misfortunate event, life has seemed nice and peaceful by his standards. People leave him alone, and he does the same. He still works for the blacksmith, but it's a strictly business relationship. Armithica isn't very talkative and is very guarded. He doesn't stand out much in a social environment, and he'd be pretty much invisible if not for his relatively good looks. He's built very solid and large from working at the forge so long. He has short black hair that he usually cuts himself with a knife, so it can get a very messy look. He has green eyes, with a hard and cold quality to them. He's rather good at his trade, having been employed in it for years. He's considered very smart and rather creative, but not too much is expected of him concerning his future as not many dare associate themselves with the 'murderer'.
Winter and Summer
(Rp For Foos)
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![Picture](/uploads/1/4/5/9/14590338/_2245375.jpg)
WINTER COURT
Prince Ceneric
"Cinder", "Cen"
23
Male
Eldest Prince
Species:: Faery
Cold and harsh as ice, fierce as the winter’s storms, cool and calm and silent as a world wrapped in snow. Proud and withstanding as the most majestic of mountains. Strong and deadly as the rage of a frozen river. Calculative and instinctual as the animals that roam the frozen land. Broken yet surviving as a fallen icicle. The Prince of Winter. The un-favored one. The uncaring one. The one destined to rule with an iron fist. The one many fear and few admire. The one that is most likely to rule the throne, but the one many are afraid to let.
--
Sexuality:: Straight
Lover:: Amarith (dead)
--
Height: 6'1"
Eye Color: Green
Hair Color: Dark Brown almost Black
Skin Tone: Fair
Body Type: Lean with compact muscle, making him very strong
Scars: Large, hideous slash across his black, striking diagonally from his lower right shoulder to the small of his back on the left side of his spine. The rest of his body is oddly blemish free.
Tattoos: A black, decaying serpent creature along the left ribcage. There are 'ribs' in the tattoo, so that it looks like it's crawling out of his decayed flesh.
Prince Ceneric
"Cinder", "Cen"
23
Male
Eldest Prince
Species:: Faery
Cold and harsh as ice, fierce as the winter’s storms, cool and calm and silent as a world wrapped in snow. Proud and withstanding as the most majestic of mountains. Strong and deadly as the rage of a frozen river. Calculative and instinctual as the animals that roam the frozen land. Broken yet surviving as a fallen icicle. The Prince of Winter. The un-favored one. The uncaring one. The one destined to rule with an iron fist. The one many fear and few admire. The one that is most likely to rule the throne, but the one many are afraid to let.
--
Sexuality:: Straight
Lover:: Amarith (dead)
--
Height: 6'1"
Eye Color: Green
Hair Color: Dark Brown almost Black
Skin Tone: Fair
Body Type: Lean with compact muscle, making him very strong
Scars: Large, hideous slash across his black, striking diagonally from his lower right shoulder to the small of his back on the left side of his spine. The rest of his body is oddly blemish free.
Tattoos: A black, decaying serpent creature along the left ribcage. There are 'ribs' in the tattoo, so that it looks like it's crawling out of his decayed flesh.
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![Picture](/uploads/1/4/5/9/14590338/_4777707.jpg)
SUMMER COURT
Name:: Prince Nadir
Nickname:: none
Age you appear:: 6
Gender:: Male
Court:: Summer Court
Rank:: Prince
Species:: Faery
Personality:: Nadir is an odd combination. Molded by his limited but challenging past and his potential for the future, there are many who wouldn’t quite know what to make of him. He’s very outgoing and courteous, but only in social positions that require him to. Being royalty, this is quite often. His social graces and manners are hardly lacking, though he is still learning them from the varied tutors that attend the royal children. As the youngest, there is still much he does not know, but his behavior is outstanding. He can keep himself in line, his emotions checked and balanced as is the proper standard for his standing. Only in public though. When he is alone or only with immediate family and services, he shows a different side entirely. He becomes a rather frightened and needy child, but a distrustful one. He is wary of others, especially upon first meeting them. Even afterwards, he can come to never trusting them at all, which has caused some problems, especially concerning the staff. There were a few of them he could not stand being near, to the point he once screamed for hours when around a certain maidservant. His staff have been changed multiple times, and since it bothered his family a good deal, he has had to live with ones he considers suitable enough even though he doesn’t like them. If he does come to accept people, it takes a long time for that to occur. Even his family is not exempt from this. He’s about as cold as a child can be at his young age. He’s not quite capable of understanding his own feelings and struggles to explain himself and the reasons for his behavior. Some may guess, based on his past, but nothing is certain. Though the picture of innocence and youth, he is not as blissful or ignorant to the world’s harsh reality as he appears. When he turned six, he was kidnapped by bandits and held hostage for a month. After his rescue, he had definitely changed, if just a little. Returning to his old self by day, he’s haunted by nightmares and the things he suffered through during that months in stranger’s hands. His experience during that time is theorized as the leading cause for his strangeness, and it is doubted that he can return to normalcy again. Though what is normalcy anyway? Normalcy cannot be labeled and none can really point at anything and say with absolute certainty that it is ‘normal’. Normalcy is an opinion, and everyone’s opinion differs from that of the previous person’s and the next person’s and so on. But it is generally accepted that children his age are normally to be happy, healthy, and secure in the comfort of their home and family. That he is not, so he is deemed to not be in a normal situation or of normal mind. Tragic no doubt, but that is the truth of it. There are two sides to him. One is expressed in his normal behavior alongside the distrustful and shadowy tendencies and the other is more less noticed. As for his expressive side, he is generally a sympathetic and altruistic young boy with a merciful soul and a large heart. He wants to love and be loved and find the stability that is necessary for children, but the scar in his mind caused by the trauma prevents him from truly moving on. He wants help but refuses it. He’s confused and uncertain of his present and his future. He has become a very troubled child without any real trust or loyalty or feelings of trust and loyalty from others. He feels he is surrounded by strangers, so beyond him and out of reach that even if he cried for help he wouldn’t be answered. That isn’t even the true measure of the loneliness he suffers. He wanders now. Lost between his dark interior and the falsified, optimistic exterior he paints and portrays on a day to day basis. There are moments when he breaks down, when his carefully constructed walls come crumbling in, exposing the soft and vulnerable creature he truly is. There are those moments, and they come on so suddenly that they leave most shocked and unsure how to react. Then he builds himself new walls, new constructs that he makes from the needs and desires of peace that his little heart yearns for. And that is when he is lost again, a little shell mimicking life, a life he never feels a part of, a life he feels he’ll never know. That is all of Nadir, at least, all that can be known of him, and then some.
Other:: The youngest son of the Summer Court Queen and King.
--
--
Height:: 3’ 8”
Eye Color:: Blue
Hair Color:: Dark Brown
Skin tone:: Fair
Body Type:: Thin and weak
Scars:: Multiple scars varying in size and length around his body. Unknown cause.
Name:: Prince Nadir
Nickname:: none
Age you appear:: 6
Gender:: Male
Court:: Summer Court
Rank:: Prince
Species:: Faery
Personality:: Nadir is an odd combination. Molded by his limited but challenging past and his potential for the future, there are many who wouldn’t quite know what to make of him. He’s very outgoing and courteous, but only in social positions that require him to. Being royalty, this is quite often. His social graces and manners are hardly lacking, though he is still learning them from the varied tutors that attend the royal children. As the youngest, there is still much he does not know, but his behavior is outstanding. He can keep himself in line, his emotions checked and balanced as is the proper standard for his standing. Only in public though. When he is alone or only with immediate family and services, he shows a different side entirely. He becomes a rather frightened and needy child, but a distrustful one. He is wary of others, especially upon first meeting them. Even afterwards, he can come to never trusting them at all, which has caused some problems, especially concerning the staff. There were a few of them he could not stand being near, to the point he once screamed for hours when around a certain maidservant. His staff have been changed multiple times, and since it bothered his family a good deal, he has had to live with ones he considers suitable enough even though he doesn’t like them. If he does come to accept people, it takes a long time for that to occur. Even his family is not exempt from this. He’s about as cold as a child can be at his young age. He’s not quite capable of understanding his own feelings and struggles to explain himself and the reasons for his behavior. Some may guess, based on his past, but nothing is certain. Though the picture of innocence and youth, he is not as blissful or ignorant to the world’s harsh reality as he appears. When he turned six, he was kidnapped by bandits and held hostage for a month. After his rescue, he had definitely changed, if just a little. Returning to his old self by day, he’s haunted by nightmares and the things he suffered through during that months in stranger’s hands. His experience during that time is theorized as the leading cause for his strangeness, and it is doubted that he can return to normalcy again. Though what is normalcy anyway? Normalcy cannot be labeled and none can really point at anything and say with absolute certainty that it is ‘normal’. Normalcy is an opinion, and everyone’s opinion differs from that of the previous person’s and the next person’s and so on. But it is generally accepted that children his age are normally to be happy, healthy, and secure in the comfort of their home and family. That he is not, so he is deemed to not be in a normal situation or of normal mind. Tragic no doubt, but that is the truth of it. There are two sides to him. One is expressed in his normal behavior alongside the distrustful and shadowy tendencies and the other is more less noticed. As for his expressive side, he is generally a sympathetic and altruistic young boy with a merciful soul and a large heart. He wants to love and be loved and find the stability that is necessary for children, but the scar in his mind caused by the trauma prevents him from truly moving on. He wants help but refuses it. He’s confused and uncertain of his present and his future. He has become a very troubled child without any real trust or loyalty or feelings of trust and loyalty from others. He feels he is surrounded by strangers, so beyond him and out of reach that even if he cried for help he wouldn’t be answered. That isn’t even the true measure of the loneliness he suffers. He wanders now. Lost between his dark interior and the falsified, optimistic exterior he paints and portrays on a day to day basis. There are moments when he breaks down, when his carefully constructed walls come crumbling in, exposing the soft and vulnerable creature he truly is. There are those moments, and they come on so suddenly that they leave most shocked and unsure how to react. Then he builds himself new walls, new constructs that he makes from the needs and desires of peace that his little heart yearns for. And that is when he is lost again, a little shell mimicking life, a life he never feels a part of, a life he feels he’ll never know. That is all of Nadir, at least, all that can be known of him, and then some.
Other:: The youngest son of the Summer Court Queen and King.
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Height:: 3’ 8”
Eye Color:: Blue
Hair Color:: Dark Brown
Skin tone:: Fair
Body Type:: Thin and weak
Scars:: Multiple scars varying in size and length around his body. Unknown cause.
Blood in the CHampagne
(RP For Foos by me)
Florence Truelove
Canis Sapien
Anatolian Shepherd Dog
Alliance: Gray Masters
Occupation: Bounty Hunter
Florence Truelove is a very odd sort of character. Not one to pry or to be pried into, he's very reserved and a bit of an antisocial soul. At a young age, he was kidnapped from his home and forced to serve the Gray Masters with their bounty hunters. He has no sense of self worth or any pride. He considers himself no better than the dirt he walks on. He is dispensable, trash, something they have along only because he serves a purpose and has a use. Once that use runs out, well, more where he came from. Though an inhibited and limited person, Florence has developed his own sort of personality, though not the greatest. He's cynical in his own way, stoic, prejudice, and without compassion or common grace and mercy. He's had to develops such a hard demeanor in order to survive the life he was suddenly thrown into, and this is the result. Even if he has good intentions or wants to be civil and good for once in his life, it usually backfires simply because he isn't sure how it works. He never had an example set for him, not from his masters especially. The Gray Masters are all about homo sapien supremacy and that a dog ought to learn its place in the world. That's what Florence is after all. He's a dog. More precisely, a canis sapien. He takes the form of an Anatolian Shepherd dog: soft fawn body, white throat, scruff, belly, and legs, black masked muzzle and ear tips. He's big and strong and lean, but despite all is easily dominated by his masters. He has no specific one, though several have tried to be total masters over him they haven't lasted long enough. Even as a human, Florence doesn't see himself as something that can dominate. He has killed in both forms to be sure, but he just doesn't see it as an act of strength, more as a necessity and a duty. Florence does as he's ordered to, no matter what the order might be, and he's had to do some pretty awful, sometimes self mutilating and humiliating things. But he does them without any outward complaint and does them at his full potential. He's now nearing twenty-three years old, still young and energetic and no much the worse for wear. Due to his species, he's destined to appear as he is now for the next few decades. He has pale skin, a muscular frame, very lean but strong with pronounced muscle in the arms and abdomen. He has dark brown hair that lightens in sunlight. He's got some facial hair, but not much. He has bright gray eyes, like steel: hard and cold as he is.
Canis Sapien
Anatolian Shepherd Dog
Alliance: Gray Masters
Occupation: Bounty Hunter
Florence Truelove is a very odd sort of character. Not one to pry or to be pried into, he's very reserved and a bit of an antisocial soul. At a young age, he was kidnapped from his home and forced to serve the Gray Masters with their bounty hunters. He has no sense of self worth or any pride. He considers himself no better than the dirt he walks on. He is dispensable, trash, something they have along only because he serves a purpose and has a use. Once that use runs out, well, more where he came from. Though an inhibited and limited person, Florence has developed his own sort of personality, though not the greatest. He's cynical in his own way, stoic, prejudice, and without compassion or common grace and mercy. He's had to develops such a hard demeanor in order to survive the life he was suddenly thrown into, and this is the result. Even if he has good intentions or wants to be civil and good for once in his life, it usually backfires simply because he isn't sure how it works. He never had an example set for him, not from his masters especially. The Gray Masters are all about homo sapien supremacy and that a dog ought to learn its place in the world. That's what Florence is after all. He's a dog. More precisely, a canis sapien. He takes the form of an Anatolian Shepherd dog: soft fawn body, white throat, scruff, belly, and legs, black masked muzzle and ear tips. He's big and strong and lean, but despite all is easily dominated by his masters. He has no specific one, though several have tried to be total masters over him they haven't lasted long enough. Even as a human, Florence doesn't see himself as something that can dominate. He has killed in both forms to be sure, but he just doesn't see it as an act of strength, more as a necessity and a duty. Florence does as he's ordered to, no matter what the order might be, and he's had to do some pretty awful, sometimes self mutilating and humiliating things. But he does them without any outward complaint and does them at his full potential. He's now nearing twenty-three years old, still young and energetic and no much the worse for wear. Due to his species, he's destined to appear as he is now for the next few decades. He has pale skin, a muscular frame, very lean but strong with pronounced muscle in the arms and abdomen. He has dark brown hair that lightens in sunlight. He's got some facial hair, but not much. He has bright gray eyes, like steel: hard and cold as he is.
Tarantallegra
(RP For Foos)
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Alphonse Kylkreath and Amaryllis Stendarr
Ages: 12 and 11
Powerer and Poweress
They aren't related, but they call themselves twins, mostly because they look alike, but also because they act alike. They both have the power as well, which makes them pretty formidable when combined.
Alphonse is very advanced in his power. Being the more studious one, he has explored all aspects of it, managing to take full control of it. There's much he has yet to learn yet despite his grasp, for as he grows in power, more knowledge appears for him to find and acquire. His power becomes spell through the sounds of his voice. So he sings. He sings the spells into existence. Ever since he was six, he was in a Catholic choir, singing his heart out, and he continues to do so, developing his range and his ability to grasp the sound and structure of music, therefore expanding his ability to manipulate and formulate his spells. Alphonse tries to help Amaryllis where he can despite she has a different way of weaving her spells. She's his greatest friend, one of very few. He's ver selective of those he will call friends, and despite all his appearances of being a sweet and outgoing child, he feeds his 'shadow'- the darker side of his psyche- and tends to view the world in a very twisted way. Alphonse was born in a very rich family, pandered and pampered to his heart's content. But the emptiness of his life ate away at him. Amaryllis was the only one who filled the void. She came into his life not because he was rich but for... other reasons. He's still not sure what they are, and she isn't helping him figure it out.
Amaryllis Stendarr is a very strange girl. She's untouchable. Uncomprehensible. A child prodigy, she is vastly intelligent, way beyond her years. This sets her apart and above all. She found solace in Alphonse, a boy desperate for anyone's attentions to put up with her. She remains above him, and it scares him. He's controlling and a bit oppressive. She can't be controlled. Can't be tamed. It scares him, she knows this. But there's nothing either of them can do about it. She comes across as cold and very headstrong. She never says what's really on her mind, and she is fantastic at keeping secrets. She relies mostly on logic than feeling, and even views relationships as experiments. She has trouble forming attachments as the rational side of her brain hinders her emotional side. She is a very powerful Poweress. She need only speak things into existence and the power flows through her words. The words she speaks do not have to coincide with the effect she wants. She might say "blue" and fire will appear. She thinks of what she wants and merely uses the words as a way to concentrate her power and give it form. Someday, she speculates, she'll be able to do as she pleases without the use of words. For now though, she needs them. The bigger or more taxing her power, the more words she needs.
Ages: 12 and 11
Powerer and Poweress
They aren't related, but they call themselves twins, mostly because they look alike, but also because they act alike. They both have the power as well, which makes them pretty formidable when combined.
Alphonse is very advanced in his power. Being the more studious one, he has explored all aspects of it, managing to take full control of it. There's much he has yet to learn yet despite his grasp, for as he grows in power, more knowledge appears for him to find and acquire. His power becomes spell through the sounds of his voice. So he sings. He sings the spells into existence. Ever since he was six, he was in a Catholic choir, singing his heart out, and he continues to do so, developing his range and his ability to grasp the sound and structure of music, therefore expanding his ability to manipulate and formulate his spells. Alphonse tries to help Amaryllis where he can despite she has a different way of weaving her spells. She's his greatest friend, one of very few. He's ver selective of those he will call friends, and despite all his appearances of being a sweet and outgoing child, he feeds his 'shadow'- the darker side of his psyche- and tends to view the world in a very twisted way. Alphonse was born in a very rich family, pandered and pampered to his heart's content. But the emptiness of his life ate away at him. Amaryllis was the only one who filled the void. She came into his life not because he was rich but for... other reasons. He's still not sure what they are, and she isn't helping him figure it out.
Amaryllis Stendarr is a very strange girl. She's untouchable. Uncomprehensible. A child prodigy, she is vastly intelligent, way beyond her years. This sets her apart and above all. She found solace in Alphonse, a boy desperate for anyone's attentions to put up with her. She remains above him, and it scares him. He's controlling and a bit oppressive. She can't be controlled. Can't be tamed. It scares him, she knows this. But there's nothing either of them can do about it. She comes across as cold and very headstrong. She never says what's really on her mind, and she is fantastic at keeping secrets. She relies mostly on logic than feeling, and even views relationships as experiments. She has trouble forming attachments as the rational side of her brain hinders her emotional side. She is a very powerful Poweress. She need only speak things into existence and the power flows through her words. The words she speaks do not have to coincide with the effect she wants. She might say "blue" and fire will appear. She thinks of what she wants and merely uses the words as a way to concentrate her power and give it form. Someday, she speculates, she'll be able to do as she pleases without the use of words. For now though, she needs them. The bigger or more taxing her power, the more words she needs.
Camp Reincarnation
(Rp For Foos)
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Akatsuki Felltares Sakayama
Phobos
God of Fear, Flight, and Battle Rout
Full Name:: Akatsuki Felltares Sakayama
Nickname:: Suki, Kat
Age:: 18
Gender:: Male
Personality:: Akatsuki is quiet and distant. He is relatively nice, but most people think he's too creepy to approach. He is surprisingly gentle despite what he is: the god of fear. He is emotionally unstable and sometimes acts way out of character. He tends not to make friends.
Crush:: none so far
Other:: Was born and raised in Japan.
What Reincarnation are you?:: Phobos
Religion you're from:: Greek
About your god/goddess:: Phobos is the god of fear, flight (as in running away), and battle rout. He and his brother Demius are sons of Ares. Together, they would wreak havoc on the battlefield.
Looks::
Phobos
God of Fear, Flight, and Battle Rout
Full Name:: Akatsuki Felltares Sakayama
Nickname:: Suki, Kat
Age:: 18
Gender:: Male
Personality:: Akatsuki is quiet and distant. He is relatively nice, but most people think he's too creepy to approach. He is surprisingly gentle despite what he is: the god of fear. He is emotionally unstable and sometimes acts way out of character. He tends not to make friends.
Crush:: none so far
Other:: Was born and raised in Japan.
What Reincarnation are you?:: Phobos
Religion you're from:: Greek
About your god/goddess:: Phobos is the god of fear, flight (as in running away), and battle rout. He and his brother Demius are sons of Ares. Together, they would wreak havoc on the battlefield.
Looks::
![Picture](/uploads/1/4/5/9/14590338/_4832942.jpg)
Hexen Dane Pride
Hades
God of the Underworld
Full Name:: Hexen Dane Pride
Nickname:: Hexxy, Hex
Age:: 17
Gender:: Male
Personality:: Hexen is a very foul creature at heart. He hates and he aggravates others simply by being in the room. An aura of death follows him everywhere. Carnal desires fester in his mind. He never acts on them till he finds the right time. He has no care for others' emotions and doesn't care if anyone understands his. He would rather be alone.
Crush:: Persephone
Other:: Hexen is always challenging others when not brooding and plotting in a dark corner. He is very, very powerful, but never shows off. He is an opportunist and a cunning creator. He revels the dead, for they mirror his heart and soul.
What Reincarnation are you?:: Hades
Religion you're from:: Greek
About your god/goddess:: Hades is the dark and inherently evil yet lawful Lord of the Underworld. His domain is all things undead, dark, and dreary. He takes what he wants and despises those who challenge his authority. He has no love for anyone, save Persephone, his Queen.
Looks::
Hades
God of the Underworld
Full Name:: Hexen Dane Pride
Nickname:: Hexxy, Hex
Age:: 17
Gender:: Male
Personality:: Hexen is a very foul creature at heart. He hates and he aggravates others simply by being in the room. An aura of death follows him everywhere. Carnal desires fester in his mind. He never acts on them till he finds the right time. He has no care for others' emotions and doesn't care if anyone understands his. He would rather be alone.
Crush:: Persephone
Other:: Hexen is always challenging others when not brooding and plotting in a dark corner. He is very, very powerful, but never shows off. He is an opportunist and a cunning creator. He revels the dead, for they mirror his heart and soul.
What Reincarnation are you?:: Hades
Religion you're from:: Greek
About your god/goddess:: Hades is the dark and inherently evil yet lawful Lord of the Underworld. His domain is all things undead, dark, and dreary. He takes what he wants and despises those who challenge his authority. He has no love for anyone, save Persephone, his Queen.
Looks::
LeStrange Circus
(Black WonDerland Rps by me)
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![Picture](/uploads/1/4/5/9/14590338/_8285530.jpg)
Trefayne Castles
Asleep
DJINN
No, he neither spends his time in lamps nor parades the world with a turban upon his head, yet he is still unquestionably a djinn. A genie if you prefer. He may grant wishes only as he pleases, and the only way to make him obey to the utmost is to steal a possession of his. Contrary to the popular mythos surrounding these creatures, they live everywhere, and this particular one originated in eighteenth century France. How he came to be is a mystery, but he's lived so long he doesn't bother trying to recall. His focus is entirely on the present dealing of mortals -not on their fashion sense however since he still seems to dress as though he crawled out of the French Revolution. Trefayne always prided himself on being separate of the world and in control of it, which inevitably led to his downfall. Now he wanders the circus world obeying someone else's orders, wether it's to kill or be killed, play a part or be the puppeteer. Even if he was aware of his situation, it's doubtful he'd try to leave or do anything. Truth be told, he'd be upset at the turning tables, but his situation has become so commonplace, he probably wouldn't function in a different society. He enjoys twisting minds and breaking bones. For so long he's been in the circus to the point he's almost a part of it himself. There is no redemption for him now, no backing out of the corner he's backed himself into. He's content where he is and he won't move. Simple as that. It's hard to tell what's on his mind, and though there is a bit of predictability in everyone, he can disapprove a prediction fairly easy. As stated, he likes to be in control, and being unpredictable and moves ahead of others is a part of that control.
Asleep
DJINN
No, he neither spends his time in lamps nor parades the world with a turban upon his head, yet he is still unquestionably a djinn. A genie if you prefer. He may grant wishes only as he pleases, and the only way to make him obey to the utmost is to steal a possession of his. Contrary to the popular mythos surrounding these creatures, they live everywhere, and this particular one originated in eighteenth century France. How he came to be is a mystery, but he's lived so long he doesn't bother trying to recall. His focus is entirely on the present dealing of mortals -not on their fashion sense however since he still seems to dress as though he crawled out of the French Revolution. Trefayne always prided himself on being separate of the world and in control of it, which inevitably led to his downfall. Now he wanders the circus world obeying someone else's orders, wether it's to kill or be killed, play a part or be the puppeteer. Even if he was aware of his situation, it's doubtful he'd try to leave or do anything. Truth be told, he'd be upset at the turning tables, but his situation has become so commonplace, he probably wouldn't function in a different society. He enjoys twisting minds and breaking bones. For so long he's been in the circus to the point he's almost a part of it himself. There is no redemption for him now, no backing out of the corner he's backed himself into. He's content where he is and he won't move. Simple as that. It's hard to tell what's on his mind, and though there is a bit of predictability in everyone, he can disapprove a prediction fairly easy. As stated, he likes to be in control, and being unpredictable and moves ahead of others is a part of that control.
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Jaehaerys East
Asleep
DEMON PRINCE
Bad luck has a habit of finding the most unlikely sorts of people. The people who think they are safe and secure in their own little worlds of comfort. One of these would be Jaehaerys East, a demon prince from the bowels of hell who took one wrong turn too many and landed himself inside LeStrange Circus. Asleep. Eyes shut to the nightmarish hell where he is and blinded to the fact there is a thing fouler than himself whispering the Devil's commands. A beautiful boy with golden spun hair and silver eyes, frosted skin, and brilliant, sky colored dragon wings, he stands out in the crowd, like a star almost. But as the Bible says, Satan was a cherubim of light with incredible beauty to behold. Though Jaehaerys is no longer in Satan's realm, his dark ways and methods have not slaked. He still tempts and torments, all the while being tempted and tormented himself. He has no limitations, no conscience to hold him back. He plunges headfirst into situations with only the thought of self satisfaction in his goal. And so the invisible, ever present demon plays on that, feeding him ideas and plans to further his own sadistic goals, all the while feeding the pleasures of the Devil pulling the strings.
Asleep
DEMON PRINCE
Bad luck has a habit of finding the most unlikely sorts of people. The people who think they are safe and secure in their own little worlds of comfort. One of these would be Jaehaerys East, a demon prince from the bowels of hell who took one wrong turn too many and landed himself inside LeStrange Circus. Asleep. Eyes shut to the nightmarish hell where he is and blinded to the fact there is a thing fouler than himself whispering the Devil's commands. A beautiful boy with golden spun hair and silver eyes, frosted skin, and brilliant, sky colored dragon wings, he stands out in the crowd, like a star almost. But as the Bible says, Satan was a cherubim of light with incredible beauty to behold. Though Jaehaerys is no longer in Satan's realm, his dark ways and methods have not slaked. He still tempts and torments, all the while being tempted and tormented himself. He has no limitations, no conscience to hold him back. He plunges headfirst into situations with only the thought of self satisfaction in his goal. And so the invisible, ever present demon plays on that, feeding him ideas and plans to further his own sadistic goals, all the while feeding the pleasures of the Devil pulling the strings.
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Daario Tessen
Awakened
GIFTED
Psychotic to a fault and strange beyond compare, though so ordinary on the outside none bother to dig deeper. Except maybe with knives. Daario Tessen is an Awakened, one of the few tortured souls of this accursed realm who can see the Devil's dark minions that whisper foul things into the residents's ears. His first encounter with one of these creatures was when he met his own: a vile thing with tenebrous wings and the face of a half-decomposed Rottweiler. It tried to kill him, but he gained the upper hand and struck down first. He is far more aware of the world now that his eyes have been opened to the truth. He knows that there has to be a way out, even if he can't see it himself. It is him against the world, mostly a friendless, wandering soul living a life full of haphazard decisions and macabre challenges. He knows he's being hunted by the demons, all the Awakened are, but he is more determined than some to beat this game of puppet and master to see the real world he has missed for so long. Not only is he Awakened, he's one of the gifted. In more than one sense he is anything but ordinary, so his commonplace appearance can throw others off guard. He has spiky, silky black hair, akin to a lion's mane in its wild, wind-tossed style. His eyes are a rusty, metallic color: very solid and neither emotional nor lifeless, just bordering between the two. He's tall with a willowy build and hardly that much muscle to speak of. He's dressed in a broken, white straitjacket and a black gas mask is either on his face or hanging around his neck. He also has a pair of amber goggles equipped with night vision specs, though he seldom uses them. He has a few abilities: fire bending, wall crawling, and animal communication. He has a companion: a strange sort of lizard creature that also senses demons and spits a venomous lava. It's name is Smaug.
Awakened
GIFTED
Psychotic to a fault and strange beyond compare, though so ordinary on the outside none bother to dig deeper. Except maybe with knives. Daario Tessen is an Awakened, one of the few tortured souls of this accursed realm who can see the Devil's dark minions that whisper foul things into the residents's ears. His first encounter with one of these creatures was when he met his own: a vile thing with tenebrous wings and the face of a half-decomposed Rottweiler. It tried to kill him, but he gained the upper hand and struck down first. He is far more aware of the world now that his eyes have been opened to the truth. He knows that there has to be a way out, even if he can't see it himself. It is him against the world, mostly a friendless, wandering soul living a life full of haphazard decisions and macabre challenges. He knows he's being hunted by the demons, all the Awakened are, but he is more determined than some to beat this game of puppet and master to see the real world he has missed for so long. Not only is he Awakened, he's one of the gifted. In more than one sense he is anything but ordinary, so his commonplace appearance can throw others off guard. He has spiky, silky black hair, akin to a lion's mane in its wild, wind-tossed style. His eyes are a rusty, metallic color: very solid and neither emotional nor lifeless, just bordering between the two. He's tall with a willowy build and hardly that much muscle to speak of. He's dressed in a broken, white straitjacket and a black gas mask is either on his face or hanging around his neck. He also has a pair of amber goggles equipped with night vision specs, though he seldom uses them. He has a few abilities: fire bending, wall crawling, and animal communication. He has a companion: a strange sort of lizard creature that also senses demons and spits a venomous lava. It's name is Smaug.
A Certain Unknown Accelerator
(black wonderland rps)
Name: Belltares Faltering
Age: 19
Appearance
Age: 19
Appearance
Name: Zero Zanathor Excelsior
Real Name: Emmett Zanathor "Em-Z" Harding
Age: 217 (appears 17)
Number: Zero
Appearance
Zero is exactly six feet tall and weighs 95 pounds. He's anorexic and nearly every bone shows. What muscle he has sticks out and looks foreign on his body. His skin is ashen and pale, baby soft, but has a sickly look to it when you really look hard enough. He has long black hair that's always mussed up and falling into his face. His eyes glow with the light of fireflies, colored a deep, ocean rich blue that seems to go on forever and ever, but without any soul to them, just bottomless voids. He is described as looking rather feminine, with curvy, gentle features and an hourglass-like figure. He's not really thought of as handsome, more like 'pretty', but over time and with the deterioration of his body, he looks more and more like a ghost than anything really desirable.
Bio: A lost cause really. Zero was a total wreck when he was separated from Thirteen. Especially after the fall of the city, it was most definitely the last straw. He's fragile and broken, a mere shell of himself. He wants to find Thirteen, and that's really the only thing keeping him alive. It's not his true goal, but it gives him purpose. Really all he wants to do is curl up into a ball and die, but that hasn't been very effective, so he's going the slow path; wasting away. He's given up on himself and sees no reason to live. However, his fear of a painful death is the only thing keeping him from just letting an enemy wound him in battle. He fears pain more than anything. He never told anyone of what he suffered when he was first created, not even Thirteen. His memories are his own and he prefers to keep them that way. Someday, the truth will surface, but it won't be any time soon. When they got away from that wretched place, Zero managed to maintain what scraps of sanity he had, but when the memories came back and he was surrounded by new faces and different places, the walls built around his heart and mind began to shatter, and he was left in the wake of ruined, twisted thoughts trapped within his head. He had Thirteen with him, but even Thirteen was taken away. And the new people helped keep him floating, but the sharks of his past bit the threads to pieces and he ended up falling and drowning in the ocean while the sharks surrounded and gorged themselves on him. He could never speak, never scream, never vent the plague and the storm in his head. He was alone. He was that little experiment locked away, broken and beaten and weary. He was afraid. He was in pain. He was utterly alone. And that's hoe he feels now. He's the leader of the thieves, yes, but even they can sense he's slipping though they don't know how or why or what is going on. They just know he's changed, changing, day by day. It frightens some, worries most, and gives the rest reason to look for opportunity. He doesn't know who to trust anymore, and recently has given his thieves a reason to believe they can't exactly trust him. He's always changing, his personality and state of mind switching from logical to irrational and all in between as fast as the minutes tick by, sometimes slower. It's hard to know what gets through to him and what doesn't.
I shall ne'er endeavor to voice my fear
For it is not a thing for me to say
Tis all dreams and imaginings so queer
My mind be the grounds where foul demons play
Where nightgaunts so grim tear my fragile heart
Where consuming terrors dark thwart my sleep
Nightmares shudder me and pull me apart
I cry out to you God, my soul to keep!
In the void of the earth down deep below
Comes the sweet whispering of the reaper
And from the earth down deep below
Here he has come at last to steal my soul
I will give it to you free in the end
O sweet, dark Death, my love, O Death, my friend
(copyright of Trevrizent 2013)
Abilities
Soul Trap: With an extensive amount of output energy, he can suck someones soul into what he calls his 'soul cavity'. It's like a little 'chamber' inside him alongside his own soul. He can feel and see everything the soul goes/went through and can communicate with it while it is inside him. He can then transfer the soul to a dead body, return it to its own, or even put it into inanimate objects, making them animate again. The longer a soul is in his body, the more he is weakened by it. It is theorized that it will eventually kill him if he hangs on for it too long. The longest he seems to be able to hold it is twelve days.
Aura Divination: He is able to read a person's future, decisions, and sometimes thoughts simply by looking at their auras. Based on the color, he can also locate someone, see their true personality, and even discern one person from another by that color alone. Sometimes the readings don't come out crystal clear, and he is left with a gut instinct but nothing much else. When he is in this mode, his vision changes to a black and white world faded and blurred with different people's auras lighting them up. He can also change the colors himself depending on certain goals he may have, such as if he was trying to distinguish the different genders in a group of girls and boys, he could make girls all one color and boys another. He can also manipulate his own aura, which can change someone's opinion about him subconsciously.
Limbo Reality: In limbo dreaming, one comes to realize they are dreaming and is then able to bend the world to their own desires until a point where they are distracted and then revert to dreaming once more. The same happens to Zero, only in reality. He enters a state where he thinks understands himself to be a separate being. Inexplicably, he taps into the laws of the universe and bends them to his favor. He can only achieve this through deep, concentrated meditation or by random happenstance as a result of over zealous feelings. The ability only lasts for a few minutes at best, though in recent years, he has used the ability less and less. The extent of his ability to bend the world are limited by the circumstance. He could simply levitate pebbles or fold a city in half.
Weapons
Two pistols both with incredible firing capabilities. One is an Ash-Zen-4. It fires concentrated beta radiation rounds that will cauterize its entry path and then decay targets around area of impact. Zero named it Mortifaen.
His second pistol is a Mechanical-Blitzkreig-Convergent (MBC), that fires cauterizing lasers in rapid succession. It can fire up to 100 lasers before the need for a two minute cool down. It also features a ini scope with zoom capabilities and a homing trigger for the lasers. Zero named it Incarceron.
Zero's third weapon is a close combat one. A sword he named Empathy. It is made of varied materials not commonly known to man and currently un-named. It is the only sword of its kind as it was specially made for Zero and was the only thing he took with him from the labs. It is approximately three feet long and weighs six pounds. It's blade is sharp and durable, able to sustain impacts with bone and some steel.
Extra:
Though Zero adamantly searches for Thirteen, it is doubtful the outcome will be an auspicious one. Rumor goes that Zero wants to kill Thirteen. Zero's true intentions for finding Thirteen are unknown. Though suicidal, Zero has never gone through with it or ever done enough harm to assure death. He considers himself a coward for this. It is mostly because he fears pain and life after death if there even is one.A raging and tumultuous one on the inside, his outward expressions, especially towards the ones in his own guild, are anything but his expressions on the inside. No one really knows the nature of his character, and as far as thieving goes, though he has been excellent in all respects, it appears he is merely beginning to lose his touch as the search for Thirteen presides over all other goals. No one can really guess what is happening in his head.
Real Name: Emmett Zanathor "Em-Z" Harding
Age: 217 (appears 17)
Number: Zero
Appearance
Zero is exactly six feet tall and weighs 95 pounds. He's anorexic and nearly every bone shows. What muscle he has sticks out and looks foreign on his body. His skin is ashen and pale, baby soft, but has a sickly look to it when you really look hard enough. He has long black hair that's always mussed up and falling into his face. His eyes glow with the light of fireflies, colored a deep, ocean rich blue that seems to go on forever and ever, but without any soul to them, just bottomless voids. He is described as looking rather feminine, with curvy, gentle features and an hourglass-like figure. He's not really thought of as handsome, more like 'pretty', but over time and with the deterioration of his body, he looks more and more like a ghost than anything really desirable.
Bio: A lost cause really. Zero was a total wreck when he was separated from Thirteen. Especially after the fall of the city, it was most definitely the last straw. He's fragile and broken, a mere shell of himself. He wants to find Thirteen, and that's really the only thing keeping him alive. It's not his true goal, but it gives him purpose. Really all he wants to do is curl up into a ball and die, but that hasn't been very effective, so he's going the slow path; wasting away. He's given up on himself and sees no reason to live. However, his fear of a painful death is the only thing keeping him from just letting an enemy wound him in battle. He fears pain more than anything. He never told anyone of what he suffered when he was first created, not even Thirteen. His memories are his own and he prefers to keep them that way. Someday, the truth will surface, but it won't be any time soon. When they got away from that wretched place, Zero managed to maintain what scraps of sanity he had, but when the memories came back and he was surrounded by new faces and different places, the walls built around his heart and mind began to shatter, and he was left in the wake of ruined, twisted thoughts trapped within his head. He had Thirteen with him, but even Thirteen was taken away. And the new people helped keep him floating, but the sharks of his past bit the threads to pieces and he ended up falling and drowning in the ocean while the sharks surrounded and gorged themselves on him. He could never speak, never scream, never vent the plague and the storm in his head. He was alone. He was that little experiment locked away, broken and beaten and weary. He was afraid. He was in pain. He was utterly alone. And that's hoe he feels now. He's the leader of the thieves, yes, but even they can sense he's slipping though they don't know how or why or what is going on. They just know he's changed, changing, day by day. It frightens some, worries most, and gives the rest reason to look for opportunity. He doesn't know who to trust anymore, and recently has given his thieves a reason to believe they can't exactly trust him. He's always changing, his personality and state of mind switching from logical to irrational and all in between as fast as the minutes tick by, sometimes slower. It's hard to know what gets through to him and what doesn't.
I shall ne'er endeavor to voice my fear
For it is not a thing for me to say
Tis all dreams and imaginings so queer
My mind be the grounds where foul demons play
Where nightgaunts so grim tear my fragile heart
Where consuming terrors dark thwart my sleep
Nightmares shudder me and pull me apart
I cry out to you God, my soul to keep!
In the void of the earth down deep below
Comes the sweet whispering of the reaper
And from the earth down deep below
Here he has come at last to steal my soul
I will give it to you free in the end
O sweet, dark Death, my love, O Death, my friend
(copyright of Trevrizent 2013)
Abilities
Soul Trap: With an extensive amount of output energy, he can suck someones soul into what he calls his 'soul cavity'. It's like a little 'chamber' inside him alongside his own soul. He can feel and see everything the soul goes/went through and can communicate with it while it is inside him. He can then transfer the soul to a dead body, return it to its own, or even put it into inanimate objects, making them animate again. The longer a soul is in his body, the more he is weakened by it. It is theorized that it will eventually kill him if he hangs on for it too long. The longest he seems to be able to hold it is twelve days.
Aura Divination: He is able to read a person's future, decisions, and sometimes thoughts simply by looking at their auras. Based on the color, he can also locate someone, see their true personality, and even discern one person from another by that color alone. Sometimes the readings don't come out crystal clear, and he is left with a gut instinct but nothing much else. When he is in this mode, his vision changes to a black and white world faded and blurred with different people's auras lighting them up. He can also change the colors himself depending on certain goals he may have, such as if he was trying to distinguish the different genders in a group of girls and boys, he could make girls all one color and boys another. He can also manipulate his own aura, which can change someone's opinion about him subconsciously.
Limbo Reality: In limbo dreaming, one comes to realize they are dreaming and is then able to bend the world to their own desires until a point where they are distracted and then revert to dreaming once more. The same happens to Zero, only in reality. He enters a state where he thinks understands himself to be a separate being. Inexplicably, he taps into the laws of the universe and bends them to his favor. He can only achieve this through deep, concentrated meditation or by random happenstance as a result of over zealous feelings. The ability only lasts for a few minutes at best, though in recent years, he has used the ability less and less. The extent of his ability to bend the world are limited by the circumstance. He could simply levitate pebbles or fold a city in half.
Weapons
Two pistols both with incredible firing capabilities. One is an Ash-Zen-4. It fires concentrated beta radiation rounds that will cauterize its entry path and then decay targets around area of impact. Zero named it Mortifaen.
His second pistol is a Mechanical-Blitzkreig-Convergent (MBC), that fires cauterizing lasers in rapid succession. It can fire up to 100 lasers before the need for a two minute cool down. It also features a ini scope with zoom capabilities and a homing trigger for the lasers. Zero named it Incarceron.
Zero's third weapon is a close combat one. A sword he named Empathy. It is made of varied materials not commonly known to man and currently un-named. It is the only sword of its kind as it was specially made for Zero and was the only thing he took with him from the labs. It is approximately three feet long and weighs six pounds. It's blade is sharp and durable, able to sustain impacts with bone and some steel.
Extra:
Though Zero adamantly searches for Thirteen, it is doubtful the outcome will be an auspicious one. Rumor goes that Zero wants to kill Thirteen. Zero's true intentions for finding Thirteen are unknown. Though suicidal, Zero has never gone through with it or ever done enough harm to assure death. He considers himself a coward for this. It is mostly because he fears pain and life after death if there even is one.A raging and tumultuous one on the inside, his outward expressions, especially towards the ones in his own guild, are anything but his expressions on the inside. No one really knows the nature of his character, and as far as thieving goes, though he has been excellent in all respects, it appears he is merely beginning to lose his touch as the search for Thirteen presides over all other goals. No one can really guess what is happening in his head.
Soul Seven
(black wonderland rps by me)
![Picture](/uploads/1/4/5/9/14590338/_2912154.jpg)
TEMPERANCE
appears 16
Heavenly Virtue
One of the Heavenly Virtues, Temperance wasn't always this way. Like some of the Virtues and Sins, he used to be human. He led a rather gritty life. Raised in an orphanage since he was a baby, he never knew any family members. He stayed by himself most of the time, and though life hit him pretty hard many times throughout his existence, he never gave into darkness or evil. He remained strong and set in his ways. He persevered. When the orphanage broke down, he was forced to live on the streets at thirteen. A few years later, and he died. For whatever reasons known only to them, the gods decreed he was to become one of them, one of the Heavenly Virtues: Temperance. He doesn't really refer to his own old life anymore, considering it pretty unimportant now that he has ben saddled with a more demanding life. Temperance looks rather plain and ordinary. He's a thin, tough kid with silky black hair and dark gray eyes. He's never really out there or outgoing, but he's always there for those who need him most. He seldom appears happy, but he has a very charming smile whenever he bothers to express one.
appears 16
Heavenly Virtue
One of the Heavenly Virtues, Temperance wasn't always this way. Like some of the Virtues and Sins, he used to be human. He led a rather gritty life. Raised in an orphanage since he was a baby, he never knew any family members. He stayed by himself most of the time, and though life hit him pretty hard many times throughout his existence, he never gave into darkness or evil. He remained strong and set in his ways. He persevered. When the orphanage broke down, he was forced to live on the streets at thirteen. A few years later, and he died. For whatever reasons known only to them, the gods decreed he was to become one of them, one of the Heavenly Virtues: Temperance. He doesn't really refer to his own old life anymore, considering it pretty unimportant now that he has ben saddled with a more demanding life. Temperance looks rather plain and ordinary. He's a thin, tough kid with silky black hair and dark gray eyes. He's never really out there or outgoing, but he's always there for those who need him most. He seldom appears happy, but he has a very charming smile whenever he bothers to express one.
![Picture](/uploads/1/4/5/9/14590338/_4598976.jpg)
GREED
appears 19
Deadly Sin
One of the seven deadly gods of sin, Greed is probably the most cunning. He does not explode like Wrath or flaunt himself like Lust. He never goes out of his way to prove his vile nature. Rather he creeps and slips about, staying to shadows, silent and sure. He is a very calculative and decisive creature with a tendency to look before he leaps. He does not like to act impulsively, as it could only lead to ruin. He watches over thieves and evil, rich bureaucrats with both eyes open. He likes to see them rise and tries to prevent their fall. Usually, he succeeds, and in those successes, one can tell which people he chose specifically for their evil purposes. Greed keeps a close eye on his minions as well. Some could say he is a bit controlling. But he has had to be. He's been around for thousands of years and through it all, he has survived. He has learned that stealth is best where outward display is not. He can hide in shadows and vanish into thin air. He can walk through a whole room of virtues without them knowing he was ever there. Greed, for a god, looks rather plain but has a handsomness all his own. He has softly pointed features and a strong facial structure. His hair is white with dark gray ends and it reaches past his shoulders. His eyes are a startling blue. He has a strong physique and great muscle structure, pale skin, and pointed ears. He appears to be between nineteen and twenty-one, but his real age, as said, is several thousand years old.
appears 19
Deadly Sin
One of the seven deadly gods of sin, Greed is probably the most cunning. He does not explode like Wrath or flaunt himself like Lust. He never goes out of his way to prove his vile nature. Rather he creeps and slips about, staying to shadows, silent and sure. He is a very calculative and decisive creature with a tendency to look before he leaps. He does not like to act impulsively, as it could only lead to ruin. He watches over thieves and evil, rich bureaucrats with both eyes open. He likes to see them rise and tries to prevent their fall. Usually, he succeeds, and in those successes, one can tell which people he chose specifically for their evil purposes. Greed keeps a close eye on his minions as well. Some could say he is a bit controlling. But he has had to be. He's been around for thousands of years and through it all, he has survived. He has learned that stealth is best where outward display is not. He can hide in shadows and vanish into thin air. He can walk through a whole room of virtues without them knowing he was ever there. Greed, for a god, looks rather plain but has a handsomness all his own. He has softly pointed features and a strong facial structure. His hair is white with dark gray ends and it reaches past his shoulders. His eyes are a startling blue. He has a strong physique and great muscle structure, pale skin, and pointed ears. He appears to be between nineteen and twenty-one, but his real age, as said, is several thousand years old.
The Dreaded Holidays
(black wonDerland rps)
![Picture](/uploads/1/4/5/9/14590338/_4063758.jpg)
Name: Havvock LeDarius
Age: 19
Gender: Male
Race: Faun
Appearance: see images
Bio: Havvock LeDarius is a faun, but not those friendly things you have heard of in myth and story. He is a darker, fouler creature from a more ancient time. Descended from that past race, it's a wonder his kind hasn't been wiped out yet considering they are hated and hunted. He has a very noble-like disposition with a sense of duty and honor and gentlemanly manners. Not to say he isn't at all evil. He acts upon his more vile and atrocious tendencies when the time calls for them. He would rather that people not know what he is capable of, therefore he keeps these things about himself private. He is always observant of people, and doesn't talk much as he feels that by speaking he might give himself away. Havvock doesn't really consider himself as Dimitri's friend, even though they've known each other long and well enough to be so. Havvock once saved Dimitri's life. Dimitri did the same a few months later, and Havvock decided that would be the end of his dealings with the boy, but they kept bumping into each other and doing things together that it became rather apparent they were somehow wrapped up in each others' lives by fate. Havvock never really considers himself as friends with anyone to begin with, so never listen to him when he says he has no friends. he probably has a few. He acts as though he doesn't care, but he is rather worried about Dimitri's condition and often stops by the mansion to bring his 'friend' potions and herbal remedies to treat his varied ailments. Havvock is one of the few people that Dimitri confides in, so he sees it as his unspoken duty to help as he can.
Weapon (Optional): Claws, horns, and fanged incisors are rather reliable in a pinch. Otherwise he wields a scimitar.
Extras: Havvock can wield hellfire and use trickster magics. He is also very good at playing instruments, with which he also uses his magic to either make people fall asleep, be hypnotized, go into a frenzy, lose memories, or go into a rage. He usually has a small reed pipe on him or some other sort o flute. He can make the most bizarre sounds. Havvock also tends to wear strange clothing, usually decked with feathers or fur, and its colored in neutral tones. Some other notable characteristics about him are that he walks with a limp in his right leg, seems to see and focus on things that aren't there, and he also talks to himself at times in foreign but unreal languages.
Age: 19
Gender: Male
Race: Faun
Appearance: see images
Bio: Havvock LeDarius is a faun, but not those friendly things you have heard of in myth and story. He is a darker, fouler creature from a more ancient time. Descended from that past race, it's a wonder his kind hasn't been wiped out yet considering they are hated and hunted. He has a very noble-like disposition with a sense of duty and honor and gentlemanly manners. Not to say he isn't at all evil. He acts upon his more vile and atrocious tendencies when the time calls for them. He would rather that people not know what he is capable of, therefore he keeps these things about himself private. He is always observant of people, and doesn't talk much as he feels that by speaking he might give himself away. Havvock doesn't really consider himself as Dimitri's friend, even though they've known each other long and well enough to be so. Havvock once saved Dimitri's life. Dimitri did the same a few months later, and Havvock decided that would be the end of his dealings with the boy, but they kept bumping into each other and doing things together that it became rather apparent they were somehow wrapped up in each others' lives by fate. Havvock never really considers himself as friends with anyone to begin with, so never listen to him when he says he has no friends. he probably has a few. He acts as though he doesn't care, but he is rather worried about Dimitri's condition and often stops by the mansion to bring his 'friend' potions and herbal remedies to treat his varied ailments. Havvock is one of the few people that Dimitri confides in, so he sees it as his unspoken duty to help as he can.
Weapon (Optional): Claws, horns, and fanged incisors are rather reliable in a pinch. Otherwise he wields a scimitar.
Extras: Havvock can wield hellfire and use trickster magics. He is also very good at playing instruments, with which he also uses his magic to either make people fall asleep, be hypnotized, go into a frenzy, lose memories, or go into a rage. He usually has a small reed pipe on him or some other sort o flute. He can make the most bizarre sounds. Havvock also tends to wear strange clothing, usually decked with feathers or fur, and its colored in neutral tones. Some other notable characteristics about him are that he walks with a limp in his right leg, seems to see and focus on things that aren't there, and he also talks to himself at times in foreign but unreal languages.